News

Maintenance - June 25

On the 25th of June 2020, starting from 8:00 CEST (24th of June, 11 PM PDT), the server will not be available for 5 hours due to the application of Update 0.32.7102

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List of Update 0.32.7102 Changes

We’ve overhauled the indicators of all vehicles in the Battle UI as well as the marked target icons in order for you to better identify your targets and to see how much time’s left before the marker expires.

General Changes:

  • Fixed an issue where HE shell explosions would cause major FPS losses on some configurations
  • Fixed an issue where some players would see the Global Operations mode as unavailable (also removed the Global Operations HQ timer)
  • Fixed an issue where Mechanized Infantry members would die upon deployment
  • Fixed an issue where full platoons had incorrect vehicle class restrictions imposed upon them
  • Fixed an issue where the incoming damage direction indicator could sometimes show incorrect directions
  • 9910: Fixed an issue where this vehicle’s turret ring would always take minimum damage
  • Kornet-EM: Fixed an issue where this vehicle could respawn only with a single launcher loaded
  • Vickers Mk.7/2: Fixed an issue where this vehicle’s rear turret would always take minimum damage
  • Fixed some Mechanized Infantry deployment animations
  • Spirithaven Special Operation, Chapter 4: Mothership engines now have hitpoint bars
  • Fixed some smaller vehicle model issues
  • Fixed an issue that led to game crashes
  • Overhauled various NPC object bars and indicators
  • Added several assets based on player designs (sorry it took so long)

Known Issues:

  • Vehicle indicators may sometimes appear incorrectly
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