Update 0.110.5 Now Available


We are happy to announce that the Update 0.110.5 is now available!


List of Update 0.110.5 Changes

  • Fixed an issue across multiple vehicles where some 12.7mm machineguns had incorrect statistics on some vehicles or dealt incorrect damage (different from the nominal one)
  • Abbot VE: HESH and HE shells now have the same accuracy
  • Abrams AGDS: HE shells now correctly deal minimal damage when not penetrating
  • AbramsX: Fixed the suspension collision model so the tank no longer gets stuck where not intended
  • AS90: Updated vehicle’s icon
  • BMD-2: Fixed camouflage appearance
  • Boxer CRV: Antennas are no longer flying in the air
  • Gepard: Mud now appears correctly on the Bundeswehr skin
  • Griffin 50mm: Tacticam skin no longer messes with opening doors when deploying Mechanized Infantry
  • KF41 Lynx Prototype: Machinegun now moves correctly
  • KF41 Lynx Prototype: Vehicle now correctly appears in search filters
  • M108: HEAT shells no longer deal partial damage
  • M108: HEAT shell module damage bonus now correctly appears in the interface
  • M109: Smoke and WP shells are now treated as regular shells
  • M1A2: SEP v2 skin is no longer exceedingly rusty
  • Object 787: The turret is now ripped off correctly when the ammo rack explodes
  • PLZ-05: L/52 gun reload time without Ready Rack increased from 5.5s to 7.25s
  • PLZ-05: L/54 gun reload time without Ready Rack reduced from 9.215s to 5.5s
  • PLZ-05: L/54 gun reload time with Ready Rack reduced from 5s to 4s
  • Puma: ATGM launcher no longer takes full damage
  • T-80B: Certain side areas of the turret no longer take reduced damage
  • T-90A Burlak: Fixed the appearance of one of the headlights
  • Adjusted minor server settings to improve connection stability
  • Added a number of assets for future events
  • Fixed some small visual issues
  • Fixed some small localization issues
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