Maintenance - October 21

On the 21st of October 2021, starting from 8:00 CEST (20th of October, 11 PM PDT), the server will not be available for 5 hours due to the application of Update 0.37.8499


List of Update 0.37.8499 Changes

CATTB Improvements

We are adding a Burlak-style Ready Rack to the vehicle – a special two-round Ready Rack where both rounds have their separate loading timers. Firing one round does not reset the Ready Rack timer for the second one. Additionally, the shell reload time was reduced from 15s to 14s.

General Changes

  • Fixed an issue where Rashid Al-Atassi’s skills that were supposed to reduce the ATGM reload time were in fact increasing it
  • Fixed the Leopard 2 series gun barrel visual model issues
  • Tier 7 to Tier 10 Kevlar Spall Liner modules now grant a 400 hitpoint bonus instead of 300
  • B1 Draco: Improved this vehicle’s armor to match the rest of the Centauro series
  • Bradley FV: Improved the quality of this vehicle’s visual model, fixed some smaller issues
  • Expeditionary Tank: Fixed the flying smoke covers
  • Kampfpanzer 70: HE penetration reduced from 55mm to 50mm
  • M109: Stock engine hull traverse value now corresponds to reality (15.6 deg/s)
  • M1128 Stryker: Adjusted this vehicle’s gun depression so that the gun no longer clips the hull
  • M48 GAU-8: Fixed the turret ring armor model (it is now 200mm thick)
  • M60A2: HEAT penetration reduced from 735mm to 670mm, ATGM penetration reduced from 800mm to 750mm
  • M60A3: HEAT damage increased from 430 to 540, HEP damage increased from 310 to 370
  • MTLB S-8: Removed the damage bonus for rocket penetration
  • PL-01: Improved the quality of this vehicle’s visual model, fixed some smaller issues
  • T-90A: Fixed the incorrect rear armor by reducing it from 800mm to the intended value of 55mm
  • TAM 2IP: Fixed the laser effect appearance
  • TAM 2IP: Fixed an issue where Contract Mission completion wouldn’t work correctly for the additional progression module unlocking mechanism
  • Strv 2000: Fixed the gun’s model
  • Stryker ADATS: Fixed this vehicle’s bottom armor that was incorrectly 600mm thick, made some smaller armor adjustments in other areas
  • XM800T: LAW rockets now deal damage upon non-penetration
  • Fixed a number of other small visual vehicle model issues
  • Fixed a number of small armor and module positioning issues
  • Added the Halloween assets to the game
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